Website closing
Thank you for your patronage to this site so far. As a new strategy ahead, I’m planning to close down this site. My apology for the inconvenience.
Thank you for your patronage to this site so far. As a new strategy ahead, I’m planning to close down this site. My apology for the inconvenience.
Unity 2017.1 is out! This release marks the debut of the new Unity 2017 cycle, according to Unity blog. It is available to all users with an active subscription plan (Personal, Plus and Pro). New tools are introduced into this new release. Such as Timeline, Cinemachine, and Post-Processing for artist collaborations. Timeline is a powerful new visual tool… Read More »
Eternal Blue, is the code name of technology that was leaked some time ago. This NSA technology is targeting vulnerable Microsoft Windows computers. In Russia, the country’s powerful Interior Ministry, after denying reports that its computers had been targeted, confirmed in a statement that “around 1,000 computers were infected.” By late Friday the attacks had… Read More »
There seems to be nothing better that a completeness. Google has recently published a Noto font that contains more than 800 languages and 110,000 characters. All Noto fonts are licensed under OFL. There will be no ‘tofu’ anymore! Enjoy! But we’ll see if it contains this ‘Biang‘ Chinese character or not later. But since it’s not in unicode… Read More »
Tina O’Hailey’s basic rules of rigging (Rig It Right! 2013) in Maya: Edgeloops – a good or bad rig starts with the loops Never keyframe on the geometry. (Rig for change.) Lock what isn’t going to be animated. Keep geometry (GEO), controls (CNTRL), and skeletons (SKEL) in separate groups in the outliner. Make controls that… Read More »
The U.S. government is soliciting contractors to help develop a ubiquitous urban drone surveillance system over the next three and a half years. Source: Drone detection network to hover over cities
One step forward to be able to read book without flipping a page. This is interesting if it gets mature. I would like to combine this with text-to-speech. Put a book on a desk and boom, there you go the bed time story. Spatial resolution, spectral contrast, and occlusion are three major bottlenecks in… Read More »
The Raspberry Pi 3’s subtle improvements add up to a major usability and performance upgrade. Source: Raspberry Pi 3 review: The revolutionary $35 mini-PC cures its biggest headaches | PCWorld
“Sam Van Aken, an artist and professor at Syracuse University, uses “chip grafting” to create trees that each bear 40 different varieties of stone fruits, or fruits with pits.” I never knew that it is possible to grow mango and harvest peach. It is amazing that someone could actually graft so many different fruit branches… Read More »
Unity3D 5.4 is out! I am shocked to see Unity has been developing so rapidly adding a lot of new features so fast that I barely have time to catch up most of them. In this 5.4 version Unity improves the multithreaded rendering, fewer draw calls with GPU instancing, improves low level graphic features like… Read More »
Unreal Engine is one of the most powerful game engines available in the market. It’s been used by many great developers to build realtime high quality graphic games. But no matter how good a software is, it is always best to put it up to the public to “criticize”. Opening a window to the public… Read More »
Remembering things that I learned is a nightmare. Especially when I need to use them. This technique of learning things and retaining them is already among us and we have been using it probably without realizing the effectiveness. Now this article really provide us with the realization that whatever stick the most is what we… Read More »
Flying is human past dream. It is no longer a problem nowadays to have flying cars. Now, flying drone. Very soon it will be a world of ‘everything is flying’. Combine this with autopilot, can you imagine? The world of automatic vehicles is in front of us. Or, rather, it is now! This is going to change… Read More »
The successful game engine, Unity is launching a new subscription model to its users. Starting June 2016, users can start to subscribe to it’s few products. Some users on Facebook Unity user group express disappointment of the price hike, while Unity Personal remains free for (see the terms and conditions). I am glad that the… Read More »