Website closing

By | August 31, 2020

Thank you for your patronage to this site so far. As a new strategy ahead, I’m planning to close down this site. My apology for the inconvenience.

Introducing Unity 2017 — Unity Blog

By | July 11, 2017

Unity 2017.1 is out! This release marks the debut of the new Unity 2017 cycle, according to Unity blog. It is available to all users with an active subscription plan (Personal, Plus and Pro). New tools are introduced into this new release. Such as Timeline, Cinemachine, and Post-Processing for artist collaborations. Timeline is a powerful new visual tool… Read More »

Hackers Hit Dozens of Countries Exploiting Stolen N.S.A. Tool – The New York Times

By | May 13, 2017

Eternal Blue, is the code name of technology that was leaked some time ago. This NSA technology is targeting vulnerable Microsoft Windows computers. In Russia, the country’s powerful Interior Ministry, after denying reports that its computers had been targeted, confirmed in a statement that “around 1,000 computers were infected.” By late Friday the attacks had… Read More »

Google releases open source font system for everyone

By | October 10, 2016

There seems to be nothing better that a completeness. Google has recently published a Noto font that contains more than 800 languages and 110,000 characters. All Noto fonts are licensed under OFL. There will be no ‘tofu’ anymore! Enjoy! But we’ll see if it contains this ‘Biang‘ Chinese character or not later. But since it’s not in unicode… Read More »

Reading through closed books with terahertz – MIT Media Lab

By | September 13, 2016

One step forward to be able to read book without flipping a page. This is interesting if it gets mature. I would like to combine this with text-to-speech. Put a book on a desk and boom, there you go the bed time story.     Spatial resolution, spectral contrast, and occlusion are three major bottlenecks in… Read More »

Crazy Tree Grows 40 Kinds of Fruit

By | September 4, 2016

“Sam Van Aken, an artist and professor at Syracuse University, uses “chip grafting” to create trees that each bear 40 different varieties of stone fruits, or fruits with pits.” I never knew that it is possible to grow mango and harvest peach. It is amazing that someone could actually graft so many different fruit branches… Read More »

Unity 5.4 is out! – Unity Blog

By | July 28, 2016

Unity3D 5.4 is out! I am shocked to see Unity has been developing so rapidly adding a lot of new features so fast that I barely have time to catch up most of them. In this 5.4 version Unity improves the multithreaded rendering, fewer draw calls with GPU instancing, improves low level graphic features like… Read More »

New Unity products and prices launching in June – Unity Blog

By | May 31, 2016

The successful game engine, Unity is launching a new subscription model to its users. Starting June 2016, users can start to subscribe to it’s few products. Some users on Facebook Unity user group express disappointment of the price hike, while Unity Personal remains free for (see the terms and conditions). I am glad that the… Read More »